Computers are all around us. How does this affect the world we live in? This course is a broad introduction to computing technology for humanities and social science students. Topics will be drawn ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...
His work at Bell Labs in the 1960s laid the groundwork for today’s computer-generated imagery in film and on TV. By Cade Metz Ken Knowlton, an engineer, computer scientist and artist who helped ...