Design patterns constitute a fundamental component in the architecture of software systems, providing standardised and reusable solutions to recurring design challenges. Originating from seminal works ...
Design patterns help us solve design problems often encountered in software development and reduce the complexities in our code. The Gang of Four design patterns fall into three categories: creational ...
Design patterns are used to solve common design problems in software development and to reduce the complexities in our source code. Design patterns can be creational (related to object creation), ...
Software architecture is the high‐level blueprint of a software system, delineating its main components, their interactions, and the underlying design principles that govern their organisation. It ...
In today's lightning-fast software landscape, traditional architecture practices are becoming a bottleneck. The velocity and complexity of systems scaling across ephemeral microservices, complex APIs ...
Connected devices and systems have become an integral part of our everyday life and we take this for granted. Finding the fastest way to our destination with a smartphone, reading the news on a tablet ...
Since we began working on the first book in the Pattern-Oriented Software Architecture series in the mid-nineties, the discussion about what software architecture specifically entails has repeatedly ...