Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
One of the best-known photographs of the late Steve Jobs pictures him sitting in the middle of the living room of his Los Altos house, circa 1982. There isn’t much in the room, save an audio system ...
The goal of universal design is to maximize usability by individuals with a wide variety of characteristics. Whether learning strategies or physical space, universal design operates by a set of ...
Apple’s Human Interface Guidelines have been the core of the company’s design philosophy ever since the Macintosh in 1978. Apple design evangelist Mike Stern gave an overview of the ever-evolving ...
Mark is a seasoned green industry veteran and freelance writer based in Georgia. His work encompasses all things garden, landscape, home improvement, and DIY, with a focus on sustainability. Mark ...
One of the most robust backward design models developed for higher education is L. Dee Fink’s integrated course design. Fink outlines a streamlined process for designing academic courses, divided into ...
Surely, if you’re reading this website you’ve teased the thought of building your own 3D printer. I certainly did. But from my years of repeated rebuilds of my homebrew laser cutter, I learned one ...
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