Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
On David Fincher’s Mank, sound designer Ren Klyce was tasked with crafting a monaural soundtrack, similar to those heard in films of the ’30s and ’40s, engaging in a laborious, experimental process, ...
On James Mangold’s Searchlight drama A Complete Unknown, the sound team faced a monumental task: bringing the vibrant, raw atmosphere of Bob Dylan’s early years to life. With Timothée Chalamet ...
Supervising music editor Curt Sobel is eligible for a nomination; the work involved archival recordings of Brown supplemented with new recordings. By Carolyn Giardina Tech Editor Sobel related that ...
Dean Hurley, Lynch’s supervising sound editor & long-time employee, brings IndieWire deep inside the master’s process like never before. David Lynch often tells the origin story about the moment when, ...
Jack of all trades, master of none. I've been playing video games since the tender age of 5, starting with the NES. Writing about video games is one of my passions alongside horror movies and hip-hop.
“I’ve been fascinated with music since childhood. I used to listen to music on my Walkman and I enjoyed the different aspects of music and sound, especially in the foreign bands. On the other hand, ...
UCSF scientists have found that the brains of rats can be trained to learn an alternate way of processing changes in the loudness of sound. The discovery, they say, has potential for the treatment of ...
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