Game jams have always brought people from different disciplines and experiences to collaborate and design, develop, test and make a new game, whether that sows the seeds for a full game, a new ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Popular video game engine Unity made headlines earlier this month when it announced massive changes to its pricing structure, sparking confusion and outrage. Unity proclaimed that on Jan. 1 it would ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years later, ...
Unity's new Runtime Fee will charge developers on a per-install basis. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Indie game developers are ...
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform. By Mike Isaac and Kellen Browning Reporting from San Francisco ...
Yesterday, game engine company Unity announced changes to its pricing plan that will see developers charged each time someone installs their game after certain revenue and installation thresholds are ...