Many gamers are askingwill Hytale be on consoles. The answer to that is yes, but it's something Hypixel want to work on much ...
Why one must take care when coding with generative AI. The challenges of vibe coding. How to get tips on Javascript coding.
The world tried to kill Andy off but he had to stay alive to to talk about what happened with databases in 2025.
Blake has over a decade of experience writing for the web, with a focus on mobile phones, where he covered the smartphone boom of the 2010s and the broader tech scene. When he's not in front of a ...
Developers are navigating confusing gaps between expectation and reality. So are the rest of us. Depending who you ask, AI-powered coding is either giving software developers an unprecedented ...
Codex Mortis was "100% vibe-coded" over three months using a mix of generative AI tools. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. The game ...
A new report detailed how much it costs for developers to have their games shown off at The Game Awards. Kotaku reported that a 60-second trailer can cost up to $450,000, with the price scaling to $1 ...
This post was sponsored by 10Web. The opinions expressed in this article are the sponsor’s own. Not long ago, building a website meant a discovery call, a proposal, a sitemap, and a few weeks of back ...
When he arrived for his first year at Nebraska, Parker thought his hobby of coding and developing video games would just be a fun way to pass some time between classes. A self-taught coder during high ...
Creative Assembly has announced Total War: Medieval 3, the next mainline game in its long-running strategy series. Unveiled at Creative Assembly’s 25th anniversary showcase, Total War: Medieval 3 is a ...
Creative Assembly and Sega have spent the last few months celebrating 25 years of Total War, a massive milestone for the iconic strategy series. To cap it all off, the developer hosted a 25th ...
Dalton Cooper is the Managing Editor of Game Rant. Dalton has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his ...