Abstract: Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, Topological ...
High-performance, zero-allocation object pooling system designed for Unity mobile games. Efficiently manage thousands of game objects without garbage collection spikes. Perfect for bullets, effects, ...
Here's what you need to know about object-oriented programming with classes, methods, objects, and interfaces, with examples in Java, Python, and TypeScript. Object-oriented programming (OOP) is ...
Learn how to optimize JVM and JIT compiler performance for better execution speed, memory usage, and resource utilization in your Java applications—and how to check your results. JVM optimization ...
I am a Unity Developer at Keiki, creating cool educational games for kids. Fond of game design and fiction literature. I am a Unity Developer at Keiki, creating cool educational games for kids. Fond ...
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